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Sprint Signals The six things a sprint tells you about itself, before the review does.

A strip across the plan tab shows what the sprint currently is. Not a score, and not a warning: six specific observations, each of which you can click for the detail and a suggestion.

The six

Signal What it means
N over capacity Someone is carrying more than they can finish
N blocked Issues stopped, waiting on something
Above recent pace Committed to more than the team has been completing
+N added Points added after the sprint started
Retro due The sprint has closed without one
Standup due Today's check-in has not happened

When none apply, the strip says On track rather than disappearing. That is deliberate: a strip that vanishes is indistinguishable from a strip that is broken.

How to read them

Above recent pace is the one people argue with. It compares what was committed against what the team has actually completed in recent sprints. Teams routinely believe this round is different. It usually is not, and the signal is there before the sprint ends rather than after.

+N added is scope creep, stated plainly. Adding work mid-sprint is sometimes right, but it should be a decision rather than a drift, and this is what makes it visible.

N over capacity is per person. It is the difference between a team that is busy and a team where one person is quietly holding three of the commitments.

Retro due and standup due are procedural rather than about the work. They are the ones easiest to ignore and the ones whose absence compounds.

Colour

None of these turn red or amber. They sit as calm graphite chips, with slightly stronger emphasis on the ones asking for attention.

A signal is information you should act on, not an alarm, and the moment a board starts shouting people stop reading it.

4Updated 28 July 2026

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